Spatialize scene into a balanced quad/oct tree.
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Detailed Description
Spatialize scene into a balanced quad/oct tree.
Member Typedef Documentation
Constructor & Destructor Documentation
osgUtil::Optimizer::SpatializeGroupsVisitor::SpatializeGroupsVisitor |
( |
Optimizer * |
optimizer = 0 |
) |
[inline] |
Member Function Documentation
virtual void osgUtil::Optimizer::SpatializeGroupsVisitor::apply |
( |
osg::Group & |
group |
) |
[virtual] |
virtual void osgUtil::Optimizer::SpatializeGroupsVisitor::apply |
( |
osg::Geode & |
geode |
) |
[virtual] |
bool osgUtil::Optimizer::SpatializeGroupsVisitor::divide |
( |
osg::Group * |
group, |
|
|
unsigned int |
maxNumTreesPerCell | |
|
) |
| | |
bool osgUtil::Optimizer::SpatializeGroupsVisitor::divide |
( |
unsigned int |
maxNumTreesPerCell = 8 |
) |
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bool osgUtil::Optimizer::SpatializeGroupsVisitor::divide |
( |
osg::Geode * |
geode, |
|
|
unsigned int |
maxNumTreesPerCell | |
|
) |
| | |
Member Data Documentation
The documentation for this class was generated from the following file: