man page(1) manual page
Table of Contents

_________________________________________________________________

NAME

tk_menuBar, tk_bindForTraversal - Support for menu bars

SYNOPSIS

tk_menuBar frame ?menu menu ...?

tk_bindForTraversal arg arg ...
_________________________________________________________________

DESCRIPTION

These two commands are Tcl procedures in the Tk script library. They provide support for menu bars. A menu bar is a frame that contains a collection of menu buttons that work together, so that the user can scan from one menu to another with the mouse: if the mouse button is pressed over one menubutton (causing it to post its menu) and the mouse is moved over another menubutton in the same menu bar without releasing the mouse button, then the menu of the first menubutton is unposted and the menu of the new menubutton is posted instead. Menus in a menu bar can also be accessed using keyboard traversal (i.e. by typing keystrokes instead of using the mouse). In order for an application to use these procedures, it must do three things, which are described in the paragraphs below.

First, each application must call tk_menuBar to provide information about the menubar. The frame argument gives the path name of the frame that contains all of the menu buttons, and the menu arguments give path names for all of the menu buttons associated with the menu bar. Normally frame is the parent of each of the menu's. This need not be the case, but frame must be an ancestor of each of the menu's in order for grabs to work correctly when the mouse is used to pull down menus. The order of the menu arguments determines the traversal order for the menu buttons. If tk_menuBar is called without any menu arguments, it returns a list containing the current menu buttons for frame, or an empty string if frame isn't currently set up as a menu bar. If tk_menuBar is called with a single menu argument consisting of an empty string, any menubar information for frame is removed; from now on the menu buttons will function independently without keyboard traversal. Only one menu bar may be defined at a time within each top-level window.

The second thing an application must do is to identify the traversal characters for menu buttons and menu entries. This is done by underlining those characters using the -underline options for the widgets. The menu traversal system uses this information to traverse the menus under keyboard control (see below).

The third thing that an application must do is to make sure that the input focus is always in a window that has been configured to support menu traversal. If the input focus is none then input characters will be discarded and no menu traversal will be possible. If you have no other place to set the focus, set it to the menubar widget: tk_menuBar creates bindings for its frame argument to support menu traversal.

The Tk startup scripts configure all the Tk widget classes with bindings to support menu traversal, so menu traversal will be possible regardless of which widget has the focus. If your application defines new classes of widgets that support the input focus, then you should call tk_bindForTraversal for each of these classes. Tk_bindForTraversal takes any number of arguments, each of which is a widget path name or widget class name. It sets up bindings for all the named widgets and classes so that the menu traversal system will be invoked when appropriate keystrokes are typed in those widgets or classes.

MENU TRAVERSAL BINDINGS

Once an application has made the three arrangements described above, menu traversal will be available. At any given time, the only menus available for traversal are those associated with the top-level window containing the input focus. Menu traversal is initiated by one of the following actions:

[1]
If <F10> is typed, then the first menu button in the list for the top-level window is posted and the first entry within that menu is selected.

[2]
If <Alt-key> is pressed, then the menu button that has key as its underlined character is posted and the first entry within that menu is selected. The comparison between key and the underlined characters ignores case differences. If no menu button matches key then the keystroke has no effect.

[3]
Clicking mouse button 1 on a menu button posts that menu and selects its first entry.

Once a menu has been posted, the input focus is switched to that menu and the following actions are possible:

[1]
Typing <ESC> or clicking mouse button 1 outside the menu button or its menu will abort the menu traversal.

[2]
If <Alt-key> is pressed, then the entry in the posted menu whose underlined character is key is invoked. This causes the menu to be unposted, the entry's action to be taken, and the menu traversal to end. The comparison between key and underlined characters ignores case differences. If no menu entry matches key then the keystroke is ignored.

[3]
The arrow keys may be used to move among entries and menus. The left and right arrow keys move circularly among the available menus and the up and down arrow keys move circularly among the entries in the current menu.

[4]
If <Return> is pressed, the selected entry in the posted menu is invoked, which causes the menu to be unposted, the entry's action to be taken, and the menu traversal to end.

When a menu traversal completes, the input focus reverts to the window that contained it when the traversal started.

KEYWORDS

keyboard traversal, menu, menu bar, post


Table of Contents