#include <scim_socket.h>
| Public Member Functions | |
| SocketServer (int max_clients=-1) | |
| Default constructor, do nothing. | |
| SocketServer (const SocketAddress &address, int max_clients=-1) | |
| Constructor. | |
| ~SocketServer () | |
| Destructor. | |
| bool | valid () const | 
| Test if the server is valid. | |
| bool | create (const SocketAddress &address) | 
| Create a socket on an address. | |
| bool | run () | 
| Run the server. | |
| bool | is_running () const | 
| Check if the server is running. | |
| void | shutdown () | 
| Shutdown the server. | |
| bool | close_connection (const Socket &socket) | 
| Close a client connection. | |
| int | get_error_number () const | 
| Get the number of the last occurred error. | |
| String | get_error_message () const | 
| Get the message of the last occurred error. | |
| int | get_max_clients () const | 
| Get the max number of socket clients. | |
| void | set_max_clients (int max_clients) | 
| Set the max number of clients. | |
| bool | insert_external_socket (const Socket &sock) | 
| Insert an external socket into the main loop. | |
| bool | remove_external_socket (const Socket &sock) | 
| Remove an external socket which was inserted by insert_external_socket (). | |
| Connection | signal_connect_accept (SocketServerSlotSocket *slot) | 
| Connect a slot to socket accept signal. | |
| Connection | signal_connect_receive (SocketServerSlotSocket *slot) | 
| Connect a slot to socket receive signal. | |
| Connection | signal_connect_exception (SocketServerSlotSocket *slot) | 
| Connect a slot to socket exception signal. | |
Class SocketServer provides basic operations to create a Socket Server, such as create, run etc.
| scim::SocketServer::SocketServer | ( | int | max_clients = -1 | ) | 
Default constructor, do nothing.
| scim::SocketServer::SocketServer | ( | const SocketAddress & | address, | |
| int | max_clients = -1 | |||
| ) | 
Constructor.
| address | create a server on this address. | |
| max_clients | the max number of socket clients, -1 means unlimited. | 
| scim::SocketServer::~SocketServer | ( | ) | 
Destructor.
| bool scim::SocketServer::valid | ( | ) | const | 
Test if the server is valid.
Reimplemented from scim::Socket.
| bool scim::SocketServer::create | ( | const SocketAddress & | address | ) | 
Create a socket on an address.
| address | the address to be listen. | 
| bool scim::SocketServer::run | ( | ) | 
Run the server.
| bool scim::SocketServer::is_running | ( | ) | const | 
Check if the server is running.
| void scim::SocketServer::shutdown | ( | ) | 
Shutdown the server.
| bool scim::SocketServer::close_connection | ( | const Socket & | socket | ) | 
Close a client connection.
| socket | the client socket object to be closed. | 
| int scim::SocketServer::get_error_number | ( | ) | const | 
Get the number of the last occurred error.
Reimplemented from scim::Socket.
| String scim::SocketServer::get_error_message | ( | ) | const | 
Get the message of the last occurred error.
Reimplemented from scim::Socket.
| int scim::SocketServer::get_max_clients | ( | ) | const | 
Get the max number of socket clients.
| void scim::SocketServer::set_max_clients | ( | int | max_clients | ) | 
Set the max number of clients.
| max_clients | the max number of socket clients allowed to connect this server. | 
| bool scim::SocketServer::insert_external_socket | ( | const Socket & | sock | ) | 
Insert an external socket into the main loop.
If data is available on this socket, then the receive signal will be emitted.
| sock | The external socket to be inserted. | 
| bool scim::SocketServer::remove_external_socket | ( | const Socket & | sock | ) | 
Remove an external socket which was inserted by insert_external_socket ().
| sock | The external socket to be removed. | 
| Connection scim::SocketServer::signal_connect_accept | ( | SocketServerSlotSocket * | slot | ) | 
Connect a slot to socket accept signal.
Connect a slot to socket accept signal, if a client connection is accepted, this signal will be emitted.
| slot | the slot to be connected to this signal. | 
| Connection scim::SocketServer::signal_connect_receive | ( | SocketServerSlotSocket * | slot | ) | 
Connect a slot to socket receive signal.
Connect a slot to socket receive signal, if a client send data to this server, this signal will be emitted.
| slot | the slot to be connected to this signal. | 
| Connection scim::SocketServer::signal_connect_exception | ( | SocketServerSlotSocket * | slot | ) | 
Connect a slot to socket exception signal.
Connect a slot to socket exception signal, if an exception was occurred to a client connection, this signal will be emitted.
| slot | the slot to be connected to this signal. | 
 1.5.7.1
 1.5.7.1