In a previous section, there are several sample C programs that show
how to draw vector graphics using libplot's C binding.
See section Sample drawings in C.  In this section, we give a modified
version of one of the C programs, showing how libplot's C++
binding, i.e., libplotter, can be used similarly.
The following C++ program draws an intricate and beautiful path (Bill Gosper's "C" curve).
#include <plotter.h>
#define MAXORDER 12
     
void draw_c_curve (Plotter& plotter, double dx, double dy, int order)
{
  if (order >= MAXORDER)
    plotter.fcontrel (dx, dy);	// continue path along (dx, dy)
  else
    {
      draw_c_curve (plotter, 
                    0.5 * (dx - dy), 0.5 * (dx + dy), order + 1);
      draw_c_curve (plotter,
                    0.5 * (dx + dy), 0.5 * (dy - dx), order + 1);
    }
}
     
int main ()
{
  // set a Plotter parameter
  Plotter::parampl ("PAGESIZE", "letter");
     
  PSPlotter plotter(cin, cout, cerr); // declare Plotter
  if (plotter.openpl () < 0)          // open Plotter
    {
      cerr << "Couldn't open Plotter\n";
      return 1;
    }
  plotter.fspace (0.0, 0.0, 1000.0, 1000.0); // specify user coor system
  plotter.flinewidth (0.25);       // line thickness in user coordinates
  plotter.pencolorname ("red");    // path will be drawn in red
  plotter.erase ();                // erase Plotter's graphics display
  plotter.fmove (600.0, 300.0);    // position the graphics cursor
  draw_c_curve (plotter, 0.0, 400.0, 0);
  if (plotter.closepl () < 0)      // close Plotter
    {
      cerr << "Couldn't close Plotter\n";
      return 1;
    }
  return 0;
}
The above is a straightforward translation of the corresponding C
program.  Here, plotter is declared as an instance of the
PSPlotter class, which will write Postscript graphics to the
output stream cout.  The graphics are drawn by invoking member
functions.
This object-oriented approach to drawing graphics is probably more
natural than the approach used by the C binding.  With
libplotter, the use of multiple Plotters in an application
becomes very easy.  No switching between Plotters is required: the
graphics operations can be immediately invoked on any existing Plotter.
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