osgUtil::StateGraph Class Reference

StateGraph - contained in a renderBin, defines the scene to be drawn. More...

Inheritance diagram for osgUtil::StateGraph:
Inheritance graph
[legend]

List of all members.

Public Types

typedef std::map< const
osg::StateSet *, osg::ref_ptr
< StateGraph > > 
ChildList
typedef std::vector
< osg::ref_ptr< RenderLeaf > > 
LeafList

Public Member Functions

 StateGraph ()
 StateGraph (StateGraph *parent, const osg::StateSet *stateset)
 ~StateGraph ()
StateGraphcloneType () const
void setUserData (osg::Referenced *obj)
osg::ReferencedgetUserData ()
const osg::ReferencedgetUserData () const
const osg::StateSetgetStateSet () const
bool empty () const
 return true if all of drawables, lights and children are empty.
bool leaves_empty () const
float getAverageDistance () const
float getMinimumDistance () const
void sortFrontToBack ()
void reset ()
 Reset the internal contents of a StateGraph, including deleting all children.
void clean ()
 Recursively clean the StateGraph of all its drawables, lights and depths.
void prune ()
 Recursively prune the StateGraph of empty children.
StateGraphfind_or_insert (const osg::StateSet *stateset)
void addLeaf (RenderLeaf *leaf)
 add a render leaf.

Static Public Member Functions

static void moveStateGraph (osg::State &state, StateGraph *sg_curr, StateGraph *sg_new)
static void moveToRootStateGraph (osg::State &state, StateGraph *sg_curr)
static int numToPop (StateGraph *sg_curr)

Public Attributes

StateGraph_parent
osg::ref_ptr< const osg::StateSet_stateset
int _depth
ChildList _children
LeafList _leaves
float _averageDistance
float _minimumDistance
osg::ref_ptr< osg::Referenced_userData
bool _dynamic

Detailed Description

StateGraph - contained in a renderBin, defines the scene to be drawn.


Member Typedef Documentation


Constructor & Destructor Documentation

osgUtil::StateGraph::StateGraph (  )  [inline]
osgUtil::StateGraph::StateGraph ( StateGraph parent,
const osg::StateSet stateset 
) [inline]
osgUtil::StateGraph::~StateGraph (  )  [inline]

Member Function Documentation

void osgUtil::StateGraph::addLeaf ( RenderLeaf leaf  )  [inline]
void osgUtil::StateGraph::clean (  ) 

Recursively clean the StateGraph of all its drawables, lights and depths.

Leaves children intact, and ready to be populated again.

StateGraph* osgUtil::StateGraph::cloneType (  )  const [inline]
bool osgUtil::StateGraph::empty (  )  const [inline]

return true if all of drawables, lights and children are empty.

StateGraph* osgUtil::StateGraph::find_or_insert ( const osg::StateSet stateset  )  [inline]
float osgUtil::StateGraph::getAverageDistance (  )  const [inline]
float osgUtil::StateGraph::getMinimumDistance (  )  const [inline]
const osg::StateSet* osgUtil::StateGraph::getStateSet (  )  const [inline]
const osg::Referenced* osgUtil::StateGraph::getUserData (  )  const [inline]
osg::Referenced* osgUtil::StateGraph::getUserData (  )  [inline]
bool osgUtil::StateGraph::leaves_empty (  )  const [inline]
static void osgUtil::StateGraph::moveStateGraph ( osg::State state,
StateGraph sg_curr,
StateGraph sg_new 
) [inline, static]
static void osgUtil::StateGraph::moveToRootStateGraph ( osg::State state,
StateGraph sg_curr 
) [inline, static]
static int osgUtil::StateGraph::numToPop ( StateGraph sg_curr  )  [inline, static]

References _parent, and getStateSet().

void osgUtil::StateGraph::prune (  ) 

Recursively prune the StateGraph of empty children.

void osgUtil::StateGraph::reset (  ) 

Reset the internal contents of a StateGraph, including deleting all children.

void osgUtil::StateGraph::setUserData ( osg::Referenced obj  )  [inline]
void osgUtil::StateGraph::sortFrontToBack (  )  [inline]

Member Data Documentation

Referenced by moveStateGraph().


The documentation for this class was generated from the following file:

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Generated at Tue Jul 20 04:54:22 2010 for the OpenSceneGraph by doxygen 1.6.2-20100208.