#include <map>
#include <vector>
#include <osg/NodeVisitor>
#include <osg/BoundingSphere>
#include <osg/BoundingBox>
#include <osg/Matrix>
#include <osg/Drawable>
#include <osg/StateSet>
#include <osg/State>
#include <osg/ClearNode>
#include <osg/Camera>
#include <osg/Notify>
#include <osg/CullStack>
#include <osgUtil/StateGraph>
#include <osgUtil/RenderStage>
#include <osg/Vec3>
Classes | |
class | osgUtil::CullVisitor |
Basic NodeVisitor implementation for rendering a scene. More... | |
struct | osgUtil::CullVisitor::MatrixPlanesDrawables |
Namespaces | |
namespace | osgUtil |
The osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation. |
![]() | Generated at Tue Jul 20 04:53:18 2010 for the OpenSceneGraph by doxygen 1.6.2-20100208. |