#include <osg/Drawable>
#include <osg/Array>
#include <osg/PrimitiveSet>
#include <osg/Polytope>
#include <osgShadow/Export>
Classes | |
class | osgShadow::OccluderGeometry |
OccluderGeometry provides a sepecialised geometry representation of objects in scene that occlude light and therefore cast shadows. More... | |
struct | osgShadow::OccluderGeometry::Edge |
class | osgShadow::ShadowVolumeGeometry |
Namespaces | |
namespace | osgShadow |
The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques. |
![]() | Generated at Tue Jul 20 05:07:08 2010 for the OpenSceneGraph by doxygen 1.6.2-20100208. |