player_stereo_data Struct Reference

Data: state (PLAYER_STEREO_DATA_STATE). More...

#include <player_interfaces.h>

List of all members.

Public Attributes

player_camera_data_t left_channel
player_camera_data_t right_channel
player_camera_data_t disparity
uint32_t points_count
player_pointcloud3d_stereo_element_tpoints
uint32_t mode

Detailed Description

Data: state (PLAYER_STEREO_DATA_STATE).


The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45