RSphere
Package: INCLUDE
Include: vrs/rsphere.h
Methods:
-
- Sphere Shape.
- public:
- RSphere
RSphere(float r=1, const Vector& = Vector(0,0,0) );
RSphere(const RSphere&);
virtual ~RSphere();
The actual sphere representation depends on the rendering device.
The sphere may be tessellated according to the tessellation
attribute.
- setCenter, getCenter, setRadius, getRadius
virtual void setCenter(const Vector&);
virtual Vector getCenter() const;
virtual void setRadius(float);
virtual float getRadius() const;
The sphere is defined by its midpoint and radius.
- boundingBox
virtual RVolume boundingBox() const;
- operator==, operator=
RSphere& operator=(const RSphere&);
int operator==(const RSphere&) const;
Base Classes:
-
RAnalytic
-
RShape
-
RenderObj
-
SharedObj
AutoDOC 2.0:
Created on luxemburg, Wed Jul 2 11:58:46 MET DST 1997