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Emacs Lisp has a compiler that translates functions written in Lisp into a special representation called byte-code that can be executed more efficiently. The compiler replaces Lisp function definitions with byte-code. When a byte-code function is called, its definition is evaluated by the byte-code interpreter.
Because the byte-compiled code is evaluated by the byte-code interpreter, instead of being executed directly by the machine's hardware (as true compiled code is), byte-code is completely transportable from machine to machine without recompilation. It is not, however, as fast as true compiled code.
Compiling a Lisp file with the Emacs byte compiler always reads the file as multibyte text, even if Emacs was started with `--unibyte', unless the file specifies otherwise. This is so that compilation gives results compatible with running the same file without compilation. See section 15.3 Loading Non-ASCII Characters.
In general, any version of Emacs can run byte-compiled code produced by recent earlier versions of Emacs, but the reverse is not true. A major incompatible change was introduced in Emacs version 19.29, and files compiled with versions since that one will definitely not run in earlier versions unless you specify a special option. In addition, the modifier bits in keyboard characters were renumbered in Emacs 19.29; as a result, files compiled in versions before 19.29 will not work in subsequent versions if they contain character constants with modifier bits.
See section 18.4 Debugging Problems in Compilation, for how to investigate errors occurring in byte compilation.
16.1 Performance of Byte-Compiled Code An example of speedup from byte compilation. 16.2 The Compilation Functions Byte compilation functions. 16.3 Documentation Strings and Compilation Dynamic loading of documentation strings. 16.4 Dynamic Loading of Individual Functions Dynamic loading of individual functions. 16.5 Evaluation During Compilation Code to be evaluated when you compile. 16.6 Byte-Code Function Objects The data type used for byte-compiled functions. 16.7 Disassembled Byte-Code Disassembling byte-code; how to read byte-code.
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A byte-compiled function is not as efficient as a primitive function written in C, but runs much faster than the version written in Lisp. Here is an example:
(defun silly-loop (n) "Return time before and after N iterations of a loop." (let ((t1 (current-time-string))) (while (> (setq n (1- n)) 0)) (list t1 (current-time-string)))) => silly-loop (silly-loop 100000) => ("Fri Mar 18 17:25:57 1994" "Fri Mar 18 17:26:28 1994") ; 31 seconds (byte-compile 'silly-loop) => [Compiled code not shown] (silly-loop 100000) => ("Fri Mar 18 17:26:52 1994" "Fri Mar 18 17:26:58 1994") ; 6 seconds |
In this example, the interpreted code required 31 seconds to run, whereas the byte-compiled code required 6 seconds. These results are representative, but actual results will vary greatly.
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You can byte-compile an individual function or macro definition with
the byte-compile
function. You can compile a whole file with
byte-compile-file
, or several files with
byte-recompile-directory
or batch-byte-compile
.
The byte compiler produces error messages and warnings about each file in a buffer called `*Compile-Log*'. These report things in your program that suggest a problem but are not necessarily erroneous.
Be careful when writing macro calls in files that you may someday byte-compile. Macro calls are expanded when they are compiled, so the macros must already be defined for proper compilation. For more details, see 13.3 Macros and Byte Compilation. If a program does not work the same way when compiled as it does when interpreted, erroneous macro definitions are one likely cause (see section 13.6 Common Problems Using Macros).
Normally, compiling a file does not evaluate the file's contents or
load the file. But it does execute any require
calls at top
level in the file. One way to ensure that necessary macro definitions
are available during compilation is to require the file that defines
them (see section 15.6 Features). To avoid loading the macro definition files
when someone runs the compiled program, write
eval-when-compile
around the require
calls (see section 16.5 Evaluation During Compilation).
byte-compile
returns the new, compiled definition of
symbol.
If symbol's definition is a byte-code function object,
byte-compile
does nothing and returns nil
. Lisp records
only one function definition for any symbol, and if that is already
compiled, non-compiled code is not available anywhere. So there is no
way to "compile the same definition again."
(defun factorial (integer) "Compute factorial of INTEGER." (if (= 1 integer) 1 (* integer (factorial (1- integer))))) => factorial (byte-compile 'factorial) => #[(integer) "^H\301U\203^H^@\301\207\302^H\303^HS!\"\207" [integer 1 * factorial] 4 "Compute factorial of INTEGER."] |
The result is a byte-code function object. The string it contains is the actual byte-code; each character in it is an instruction or an operand of an instruction. The vector contains all the constants, variable names and function names used by the function, except for certain primitives that are coded as special instructions.
Compilation works by reading the input file one form at a time. If it is a definition of a function or macro, the compiled function or macro definition is written out. Other forms are batched together, then each batch is compiled, and written so that its compiled code will be executed when the file is read. All comments are discarded when the input file is read.
This command returns t
. When called interactively, it prompts
for the file name.
% ls -l push* -rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el (byte-compile-file "~/emacs/push.el") => t % ls -l push* -rw-r--r-- 1 lewis 791 Oct 5 20:31 push.el -rw-rw-rw- 1 lewis 638 Oct 8 20:25 push.elc |
When a `.el' file has no corresponding `.elc' file, flag
says what to do. If it is nil
, these files are ignored. If it
is non-nil
, the user is asked whether to compile each such file.
The returned value of this command is unpredictable.
byte-compile-file
on files specified on the
command line. This function must be used only in a batch execution of
Emacs, as it kills Emacs on completion. An error in one file does not
prevent processing of subsequent files, but no output file will be
generated for it, and the Emacs process will terminate with a nonzero
status code.
% emacs -batch -f batch-byte-compile *.el |
byte-code
. Don't call
this function yourself--only the byte compiler knows how to generate
valid calls to this function.
In Emacs version 18, byte-code was always executed by way of a call to
the function byte-code
. Nowadays, byte-code is usually executed
as part of a byte-code function object, and only rarely through an
explicit call to byte-code
.
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Functions and variables loaded from a byte-compiled file access their documentation strings dynamically from the file whenever needed. This saves space within Emacs, and makes loading faster because the documentation strings themselves need not be processed while loading the file. Actual access to the documentation strings becomes slower as a result, but this normally is not enough to bother users.
Dynamic access to documentation strings does have drawbacks:
If your site installs Emacs following the usual procedures, these problems will never normally occur. Installing a new version uses a new directory with a different name; as long as the old version remains installed, its files will remain unmodified in the places where they are expected to be.
However, if you have built Emacs yourself and use it from the directory where you built it, you will experience this problem occasionally if you edit and recompile Lisp files. When it happens, you can cure the problem by reloading the file after recompiling it.
Byte-compiled files made with recent versions of Emacs (since 19.29)
will not load into older versions because the older versions don't
support this feature. You can turn off this feature at compile time by
setting byte-compile-dynamic-docstrings
to nil
; then you
can compile files that will load into older Emacs versions. You can do
this globally, or for one source file by specifying a file-local binding
for the variable. One way to do that is by adding this string to the
file's first line:
-*-byte-compile-dynamic-docstrings: nil;-*- |
nil
, the byte compiler generates compiled files
that are set up for dynamic loading of documentation strings.
The dynamic documentation string feature writes compiled files that use a special Lisp reader construct, `#@count'. This construct skips the next count characters. It also uses the `#$' construct, which stands for "the name of this file, as a string." It is usually best not to use these constructs in Lisp source files, since they are not designed to be clear to humans reading the file.
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When you compile a file, you can optionally enable the dynamic function loading feature (also known as lazy loading). With dynamic function loading, loading the file doesn't fully read the function definitions in the file. Instead, each function definition contains a place-holder which refers to the file. The first time each function is called, it reads the full definition from the file, to replace the place-holder.
The advantage of dynamic function loading is that loading the file becomes much faster. This is a good thing for a file which contains many separate user-callable functions, if using one of them does not imply you will probably also use the rest. A specialized mode which provides many keyboard commands often has that usage pattern: a user may invoke the mode, but use only a few of the commands it provides.
The dynamic loading feature has certain disadvantages:
These problems will never happen in normal circumstances with installed Emacs files. But they are quite likely to happen with Lisp files that you are changing. The easiest way to prevent these problems is to reload the new compiled file immediately after each recompilation.
The byte compiler uses the dynamic function loading feature if the
variable byte-compile-dynamic
is non-nil
at compilation
time. Do not set this variable globally, since dynamic loading is
desirable only for certain files. Instead, enable the feature for
specific source files with file-local variable bindings. For example,
you could do it by writing this text in the source file's first line:
-*-byte-compile-dynamic: t;-*- |
nil
, the byte compiler generates compiled files
that are set up for dynamic function loading.
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These features permit you to write code to be evaluated during compilation of a program.
You can get a similar result by putting body in a separate file
and referring to that file with require
. That method is
preferable when body is large.
Common Lisp Note: At top level, this is analogous to the Common
Lisp idiom (eval-when (compile eval) ...)
. Elsewhere, the
Common Lisp `#.' reader macro (but not when interpreting) is closer
to what eval-when-compile
does.
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Byte-compiled functions have a special data type: they are byte-code function objects.
Internally, a byte-code function object is much like a vector; however, the evaluator handles this data type specially when it appears as a function to be called. The printed representation for a byte-code function object is like that for a vector, with an additional `#' before the opening `['.
A byte-code function object must have at least four elements; there is no maximum number, but only the first six elements have any normal use. They are:
nil
. The value may
be a number or a list, in case the documentation string is stored in a
file. Use the function documentation
to get the real
documentation string (see section 24.2 Access to Documentation Strings).
nil
for a function that isn't interactive.
Here's an example of a byte-code function object, in printed
representation. It is the definition of the command
backward-sexp
.
#[(&optional arg) "^H\204^F^@\301^P\302^H[!\207" [arg 1 forward-sexp] 2 254435 "p"] |
The primitive way to create a byte-code object is with
make-byte-code
:
You should not try to come up with the elements for a byte-code function yourself, because if they are inconsistent, Emacs may crash when you call the function. Always leave it to the byte compiler to create these objects; it makes the elements consistent (we hope).
You can access the elements of a byte-code object using aref
;
you can also use vconcat
to create a vector with the same
elements.
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People do not write byte-code; that job is left to the byte compiler. But we provide a disassembler to satisfy a cat-like curiosity. The disassembler converts the byte-compiled code into humanly readable form.
The byte-code interpreter is implemented as a simple stack machine. It pushes values onto a stack of its own, then pops them off to use them in calculations whose results are themselves pushed back on the stack. When a byte-code function returns, it pops a value off the stack and returns it as the value of the function.
In addition to the stack, byte-code functions can use, bind, and set ordinary Lisp variables, by transferring values between variables and the stack.
standard-output
. The
argument object can be a function name or a lambda expression.
As a special exception, if this function is used interactively, it outputs to a buffer named `*Disassemble*'.
Here are two examples of using the disassemble
function. We
have added explanatory comments to help you relate the byte-code to the
Lisp source; these do not appear in the output of disassemble
.
These examples show unoptimized byte-code. Nowadays byte-code is
usually optimized, but we did not want to rewrite these examples, since
they still serve their purpose.
(defun factorial (integer) "Compute factorial of an integer." (if (= 1 integer) 1 (* integer (factorial (1- integer))))) => factorial (factorial 4) => 24 (disassemble 'factorial) -| byte-code for factorial: doc: Compute factorial of an integer. args: (integer) 0 constant 1 ; Push 1 onto stack. 1 varref integer ; Get value of |
The silly-loop
function is somewhat more complex:
(defun silly-loop (n) "Return time before and after N iterations of a loop." (let ((t1 (current-time-string))) (while (> (setq n (1- n)) 0)) (list t1 (current-time-string)))) => silly-loop (disassemble 'silly-loop) -| byte-code for silly-loop: doc: Return time before and after N iterations of a loop. args: (n) 0 constant current-time-string ; Push ; |
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